Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:00:26Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$3,000,00000:00:265
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$2,117,50000:00:2723
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$460,00000:01:26!
Loaba suite v2
This item requires rank 27 in order to be used.
8,563
35,489
19,481
offense
defense
stealth
(+8,563)
(+35,489)
(+19,481)
27off: 8,563
def: 35,489
stl: 19,481
$1,280,00000:01:467
1Materials
$875,00000:02:265
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$625,00000:02:26Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:02:26Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$10,000,00000:02:27!
Tigerprint suit
This item requires rank 25 in order to be used.
2,858
3,855
46,216
offense
defense
stealth
(+2,858)
(+3,855)
(+46,216)
25--off: 2,858
def: 3,855
stl: 46,216
$1,060,00000:02:36Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Professor(Untradable)
Armor blueprint
$500,00000:03:2624
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$480,00000:04:26- 1
Materials
$1,760,00000:04:26 - 1
Materials
$1,155,00000:04:26 3
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$2,400,00000:04:266
1Materials
$750,00000:04:26Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:06:26Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:07:26Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:07:267
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$875,00000:07:27- 1
Materials
$625,00000:07:27 12
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$660,00000:07:276
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$300,00000:08:269
1Materials
$1,237,50000:08:26Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:09:27Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:10:2615
1Materials
$1,875,00000:11:26!
Tactical vest
This item requires rank 24 in order to be used.
4,169
29,950
6,239
offense
defense
stealth
(+4,169)
(+29,950)
(+6,239)
24off: 4,169
def: 29,950
stl: 6,239
$800,00000:13:171
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:13:26Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,000,00000:16:27!
Fake moustache
This item requires rank 16 in order to be used.
2,140
1,477
8,226
offense
defense
stealth
(+2,140)
(+1,477)
(+8,226)
16--off: 2,140
def: 1,477
stl: 8,226
$240,00000:18:46!
Smartphone
This item requires rank 30 in order to be used.
30,002
28,216
24,496
offense
defense
stealth
(+30,002)
(+28,216)
(+24,496)
30--off: 30,002
def: 28,216
stl: 24,496
$1,660,00000:19:46!
Army sweater
This item requires rank 28 in order to be used.
8,731
6,588
46,034
offense
defense
stealth
(+8,731)
(+6,588)
(+46,034)
28off: 8,731
def: 6,588
stl: 46,034
$1,220,00000:21:06Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$10,000,00000:21:27Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$3,000,00000:22:27!
Tactical vest
This item requires rank 26 in order to be used.
3,084
42,857
13,262
offense
defense
stealth
(+3,084)
(+42,857)
(+13,262)
26off: 3,084
def: 42,857
stl: 13,262
$1,180,00000:22:46Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:26:26Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,000,00000:27:26Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$10,000,00000:27:26!
Full ballistic vest
This item requires rank 24 in order to be used.
4,730
30,126
7,142
offense
defense
stealth
(+4,730)
(+30,126)
(+7,142)
24--off: 4,730
def: 30,126
stl: 7,142
$840,00000:27:36Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$10,000,00000:30:26Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$10,000,00000:30:26Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$10,000,00000:32:26!
AK-47
This item requires rank 24 in order to be used.
39,348
5,548
8,434
offense
defense
stealth
(+39,348)
(+5,548)
(+8,434)
24--off: 39,348
def: 5,548
stl: 8,434
$1,060,00000:32:36Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,000,00000:33:26Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Random blueprint
$6,000,00000:33:26Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$10,000,00000:35:27Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$10,000,00000:35:27Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$10,000,00000:46:26Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$10,000,00000:46:26Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$10,000,00000:47:26