Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
9

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$198,00000:00:583
1--Materials
$150,00000:00:581

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:00:58!

Fake moustache
This item requires rank 15 in order to be used.

2,611
1,804
19,130
offense
defense
stealth
(+2,611)
(+1,804)
(+19,130)
15--off: 2,611
def: 1,804
stl: 19,130
$480,00000:01:48!

Desert eagle
This item requires rank 14 in order to be used.

13,078
1,731
5,132
offense
defense
stealth
(+13,078)
(+1,731)
(+5,132)
14--off: 13,078
def: 1,731
stl: 5,132
$400,00000:01:49
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:01:59!

Desert eagle
This item requires rank 10 in order to be used.

6,289
527
1,217
offense
defense
stealth
(+6,289)
(+527)
(+1,217)
10--off: 6,289
def: 527
stl: 1,217
$160,00000:02:181

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:02:58- 1--
Materials
$125,00000:02:58 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:02:58
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:59
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:59
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:59!

Loaba suite v2
This item requires rank 11 in order to be used.

1,613
7,659
3,145
offense
defense
stealth
(+1,613)
(+7,659)
(+3,145)
11--off: 1,613
def: 7,659
stl: 3,145
$240,00000:03:48
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:58
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:587
1--Materials
$140,00000:04:592
1--Materials
$250,00000:04:5912
1--Materials
$600,00000:04:592
1--Materials
$1,600,00000:04:594
1--Materials
$200,00000:04:59!

Tigerprint suit
This item requires rank 13 in order to be used.

2,715
2,470
11,943
offense
defense
stealth
(+2,715)
(+2,470)
(+11,943)
13--off: 2,715
def: 2,470
stl: 11,943
$340,00000:05:08!

Explosive rounds
This item requires rank 14 in order to be used.

6,752
5,313
4,433
offense
defense
stealth
(+6,752)
(+5,313)
(+4,433)
14--off: 6,752
def: 5,313
stl: 4,433
$320,00000:05:48
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:05:58!

Ballistic vest
This item requires rank 10 in order to be used.

429
7,207
2,194
offense
defense
stealth
(+429)
(+7,207)
(+2,194)
10--off: 429
def: 7,207
stl: 2,194
$220,00000:07:38
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:58
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:07:58- 1--
Materials
$100,00000:07:59 4

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:07:59
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:581
1--Materials
$125,00000:08:58- 1--
Materials
$50,00000:09:58 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:09:58!

Fake moustache
This item requires rank 12 in order to be used.

1,170
919
11,081
offense
defense
stealth
(+1,170)
(+919)
(+11,081)
12--off: 1,170
def: 919
stl: 11,081
$260,00000:11:491

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:12:58
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:12:58!

Loaba suite v2
This item requires rank 15 in order to be used.

2,958
20,086
5,508
offense
defense
stealth
(+2,958)
(+20,086)
(+5,508)
15--off: 2,958
def: 20,086
stl: 5,508
$580,00000:13:484

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:13:58!

Improved crosshairs
This item requires rank 14 in order to be used.

11,330
8,483
9,154
offense
defense
stealth
(+11,330)
(+8,483)
(+9,154)
14--off: 11,330
def: 8,483
stl: 9,154
$580,00000:14:08
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:58!

Orange aviators
This item requires rank 6 in order to be used.

186
221
1,821
offense
defense
stealth
(+186)
(+221)
(+1,821)
6--off: 186
def: 221
stl: 1,821
$40,00000:19:18!

M4
This item requires rank 18 in order to be used.

31,297
2,979
6,410
offense
defense
stealth
(+31,297)
(+2,979)
(+6,410)
18--off: 31,297
def: 2,979
stl: 6,410
$820,00000:19:18!

Pulse rifle
This item requires rank 13 in order to be used.

10,138
996
5,448
offense
defense
stealth
(+10,138)
(+996)
(+5,448)
13--off: 10,138
def: 996
stl: 5,448
$340,00000:19:48!

Prototype b-kit 1.0
This item requires rank 12 in order to be used.

1,209
12,169
5,095
offense
defense
stealth
(+1,209)
(+12,169)
(+5,095)
12--off: 1,209
def: 12,169
stl: 5,095
$360,00000:22:08!

Opera mask
This item requires rank 7 in order to be used.

161
513
2,386
offense
defense
stealth
(+161)
(+513)
(+2,386)
7--off: 161
def: 513
stl: 2,386
$60,00000:22:18
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:23:58!

Simple M.T.V
This item requires rank 15 in order to be used.

3,301
19,696
3,811
offense
defense
stealth
(+3,301)
(+19,696)
(+3,811)
15--off: 3,301
def: 19,696
stl: 3,811
$540,00000:27:48!

Golden desert eagle
This item requires rank 10 in order to be used.

7,503
1,254
1,899
offense
defense
stealth
(+7,503)
(+1,254)
(+1,899)
10--off: 7,503
def: 1,254
stl: 1,899
$220,00000:28:18!

Desert eagle
This item requires rank 12 in order to be used.

11,684
1,704
4,137
offense
defense
stealth
(+11,684)
(+1,704)
(+4,137)
12--off: 11,684
def: 1,704
stl: 4,137
$360,00000:28:48!

Gang suit
This item requires rank 3 in order to be used.

62
50
500
offense
defense
stealth
(+62)
(+50)
(+500)
3--off: 62
def: 50
stl: 500
$20,00000:35:08!

Radar
This item requires rank 10 in order to be used.

4,337
3,985
5,034
offense
defense
stealth
(+4,337)
(+3,985)
(+5,034)
10--off: 4,337
def: 3,985
stl: 5,034
$260,00000:36:38















