Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:262

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:27!

Military body armor
This item requires rank 6 in order to be used.

133
1,992
519
offense
defense
stealth
(+133)
(+1,992)
(+519)
6--off: 133
def: 1,992
stl: 519
$60,00000:00:46!

Tommy gun
This item requires rank 1 in order to be used.

100
12
31
offense
defense
stealth
(+100)
(+12)
(+31)
1--off: 100
def: 12
stl: 31
$1,00000:01:17
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:26!

Army sweater
This item requires rank 6 in order to be used.

146
163
1,559
offense
defense
stealth
(+146)
(+163)
(+1,559)
6--off: 146
def: 163
stl: 1,559
$40,00000:01:46!

Army sweater
This item requires rank 16 in order to be used.

3,325
4,163
24,139
offense
defense
stealth
(+3,325)
(+4,163)
(+24,139)
16--off: 3,325
def: 4,163
stl: 24,139
$640,00000:02:073
1--Materials
$412,50000:02:26- 1--
Materials
$20,00000:02:26 !

M4
This item requires rank 23 in order to be used.

55,822
6,977
16,547
offense
defense
stealth
(+55,822)
(+6,977)
(+16,547)
23--off: 55,822
def: 6,977
stl: 16,547
$1,580,00000:03:17
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:26
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:26
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:03:26- 1--
Materials
$100,00000:04:26 - 1--
Materials
$125,00000:04:26 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:26- 1--
Materials
$40,00000:05:26 !

Flashlight
This item requires rank 4 in order to be used.

219
462
266
offense
defense
stealth
(+219)
(+462)
(+266)
4--off: 219
def: 462
stl: 266
$20,00000:06:16
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:263

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,155,00000:06:262
1--Materials
$40,00000:06:26- 1--
Materials
$100,00000:06:26 !

Loaba suite v2
This item requires rank 3 in order to be used.

71
390
147
offense
defense
stealth
(+71)
(+390)
(+147)
3--off: 71
def: 390
stl: 147
$20,00000:07:16
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:271

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:08:26!

Golden desert eagle
This item requires rank 3 in order to be used.

414
60
80
offense
defense
stealth
(+414)
(+60)
(+80)
3--off: 414
def: 60
stl: 80
$20,00000:09:16
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:26!

Dragonskin armor
This item requires rank 15 in order to be used.

1,862
16,158
7,004
offense
defense
stealth
(+1,862)
(+16,158)
(+7,004)
15--off: 1,862
def: 16,158
stl: 7,004
$500,00000:10:175
1--Materials
$100,00000:10:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:10:26- 1--
Materials
$150,00000:11:26 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:11:262

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:11:26- 1--
Materials
$125,00000:11:26 !

Javelin
This item requires rank 13 in order to be used.

10,808
1,940
5,272
offense
defense
stealth
(+10,808)
(+1,940)
(+5,272)
13--off: 10,808
def: 1,940
stl: 5,272
$360,00000:12:16!

Army sweater
This item requires rank 13 in order to be used.

1,849
1,103
13,457
offense
defense
stealth
(+1,849)
(+1,103)
(+13,457)
13--off: 1,849
def: 1,103
stl: 13,457
$320,00000:12:16
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:12:26- 1--
Materials
$100,00000:12:27 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:12:271
1--Materials
$20,00000:12:27!

Army sweater
This item requires rank 13 in order to be used.

1,960
1,547
9,435
offense
defense
stealth
(+1,960)
(+1,547)
(+9,435)
13--off: 1,960
def: 1,547
stl: 9,435
$260,00000:13:162

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:14:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:15:26!

Proso armor
This item requires rank 19 in order to be used.

5,426
29,171
11,799
offense
defense
stealth
(+5,426)
(+29,171)
(+11,799)
19--off: 5,426
def: 29,171
stl: 11,799
$920,00000:15:46!

Simple M.T.V
This item requires rank 9 in order to be used.

712
4,882
1,462
offense
defense
stealth
(+712)
(+4,882)
(+1,462)
9--off: 712
def: 4,882
stl: 1,462
$140,00000:16:47!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,138
15,292
5,293
offense
defense
stealth
(+1,138)
(+15,292)
(+5,293)
14--off: 1,138
def: 15,292
stl: 5,293
$440,00000:18:16!

Flashlight
This item requires rank 13 in order to be used.

4,997
8,687
8,229
offense
defense
stealth
(+4,997)
(+8,687)
(+8,229)
13--off: 4,997
def: 8,687
stl: 8,229
$440,00000:19:16!

Explosive rounds
This item requires rank 13 in order to be used.

6,399
8,179
5,742
offense
defense
stealth
(+6,399)
(+8,179)
(+5,742)
13--off: 6,399
def: 8,179
stl: 5,742
$400,00000:19:16
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:19:26
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:19:26!

Desert eagle
This item requires rank 21 in order to be used.

42,444
5,595
14,411
offense
defense
stealth
(+42,444)
(+5,595)
(+14,411)
21--off: 42,444
def: 5,595
stl: 14,411
$1,240,00000:21:16
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:21:26!

Army sweater
This item requires rank 20 in order to be used.

4,617
3,133
35,468
offense
defense
stealth
(+4,617)
(+3,133)
(+35,468)
20--off: 4,617
def: 3,133
stl: 35,468
$860,00000:24:46!

Zombie mask
This item requires rank 14 in order to be used.

1,483
2,335
19,184
offense
defense
stealth
(+1,483)
(+2,335)
(+19,184)
14--off: 1,483
def: 2,335
stl: 19,184
$460,00000:38:36
















