Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1
1--Materials
$20,00000:00:14- 1--
Materials
$125,00000:00:14 3
1--Materials
$150,00000:00:14- 1--
Materials
$50,00000:00:14 !
Flex Armor Proto
This item requires rank 14 in order to be used.
1,400
6,874
2,474
offense
defense
stealth
(+1,400)
(+6,874)
(+2,474)
14--off: 1,400
def: 6,874
stl: 2,474
$220,00000:01:03- 1--
Materials
$125,00000:01:13 2
1--Materials
$250,00000:01:131
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$22,00000:01:134
1--Materials
$200,00000:01:132
1--Materials
$250,00000:02:131
1--Materials
$800,00000:02:131
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$800,00000:02:132
1--Materials
$250,00000:02:132
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:02:131
1Materials
$50,00000:03:141
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$125,00000:03:143
1Materials
$1,050,00000:03:141
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$125,00000:03:14!
Opera mask
This item requires rank 15 in order to be used.
1,085
1,430
9,631
offense
defense
stealth
(+1,085)
(+1,430)
(+9,631)
15--off: 1,085
def: 1,430
stl: 9,631
$240,00000:05:04Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:06:131
1Materials
$350,00000:06:131
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$350,00000:06:13- 1
Materials
$44,00000:06:13 2
1Materials
$40,00000:06:13!
Orange aviators
This item requires rank 18 in order to be used.
1,091
894
10,093
offense
defense
stealth
(+1,091)
(+894)
(+10,093)
18off: 1,091
def: 894
stl: 10,093
$240,00000:06:334
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$1,400,00000:07:134
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$80,00000:07:13- 1
Materials
$200,00000:07:13 1
1Materials
$50,00000:07:134
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$80,00000:07:13Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:08:14Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:08:14!
Police vest
This item requires rank 13 in order to be used.
516
6,232
1,645
offense
defense
stealth
(+516)
(+6,232)
(+1,645)
13--off: 516
def: 6,232
stl: 1,645
$160,00000:08:23!
Police vest
This item requires rank 14 in order to be used.
1,402
9,230
1,616
offense
defense
stealth
(+1,402)
(+9,230)
(+1,616)
14--off: 1,402
def: 9,230
stl: 1,616
$240,00000:09:037
1Materials
$140,00000:09:131
1Materials
$125,00000:09:134
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$200,00000:09:132
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$100,00000:09:13!
Orange aviators
This item requires rank 13 in order to be used.
915
898
6,035
offense
defense
stealth
(+915)
(+898)
(+6,035)
13--off: 915
def: 898
stl: 6,035
$160,00000:10:041
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$800,00000:10:142
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$250,00000:10:141
1Materials
$125,00000:10:142
1Materials
$40,00000:11:131
1Materials
$50,00000:13:14- 1
Materials
$125,00000:13:14 2
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$100,00000:13:14!
GPS
This item requires rank 15 in order to be used.
4,974
4,382
4,271
offense
defense
stealth
(+4,974)
(+4,382)
(+4,271)
15off: 4,974
def: 4,382
stl: 4,271
$280,00000:15:04!
Gang suit
This item requires rank 14 in order to be used.
553
894
7,021
offense
defense
stealth
(+553)
(+894)
(+7,021)
14off: 553
def: 894
stl: 7,021
$160,00000:15:04!
Shuriken
This item requires rank 13 in order to be used.
2,937
1,870
3,181
offense
defense
stealth
(+2,937)
(+1,870)
(+3,181)
13off: 2,937
def: 1,870
stl: 3,181
$160,00000:16:03!
Golden desert eagle
This item requires rank 14 in order to be used.
6,377
1,049
3,057
offense
defense
stealth
(+6,377)
(+1,049)
(+3,057)
14off: 6,377
def: 1,049
stl: 3,057
$200,00000:16:03!
Radar
This item requires rank 15 in order to be used.
6,009
4,714
4,340
offense
defense
stealth
(+6,009)
(+4,714)
(+4,340)
15--off: 6,009
def: 4,714
stl: 4,340
$300,00000:16:03Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:18:14Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$3,000,00000:24:13!
Military body armor
This item requires rank 5 in order to be used.
114
576
198
offense
defense
stealth
(+114)
(+576)
(+198)
5off: 114
def: 576
stl: 198
$20,00000:30:03