Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
2
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:01:291
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$800,00000:01:291
1--Materials
$800,00000:01:29Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:02:29Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:02:29Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:02:292
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:02:301
1--Materials
$125,00000:02:30!
Military body armor
This item requires rank 15 in order to be used.
1,791
8,123
2,326
offense
defense
stealth
(+1,791)
(+8,123)
(+2,326)
15--off: 1,791
def: 8,123
stl: 2,326
$240,00000:03:203
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$2,640,00000:03:291
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$800,00000:03:291
1--Materials
$125,00000:03:292
1--Materials
$1,760,00000:03:29- 1--
Materials
$88,00000:03:29 Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:03:30Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:03:30Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:03:30!
Mini k
This item requires rank 14 in order to be used.
6,302
1,346
1,708
offense
defense
stealth
(+6,302)
(+1,346)
(+1,708)
14--off: 6,302
def: 1,346
stl: 1,708
$180,00000:04:20Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:04:29- 1--
Materials
$50,00000:04:29 - 1--
Materials
$100,00000:04:29 4
1--Materials
$80,00000:04:291
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:04:29- 1--
Materials
$50,00000:05:30 2
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$1,600,00000:05:302
1--Materials
$100,00000:05:302
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$250,00000:07:293
1Materials
$1,155,00000:07:29Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:30Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:302
1Materials
$250,00000:08:30!
Mini k
This item requires rank 10 in order to be used.
3,646
309
1,308
offense
defense
stealth
(+3,646)
(+309)
(+1,308)
10--off: 3,646
def: 309
stl: 1,308
$100,00000:08:50- 1
Materials
$500,00000:09:29 2
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$100,00000:09:29Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:10:30!
Radar
This item requires rank 17 in order to be used.
6,046
4,221
5,706
offense
defense
stealth
(+6,046)
(+4,221)
(+5,706)
17--off: 6,046
def: 4,221
stl: 5,706
$320,00000:10:502
1Materials
$250,00000:11:302
1Materials
$1,600,00000:11:30!
Zombie mask
This item requires rank 15 in order to be used.
922
1,064
10,015
offense
defense
stealth
(+922)
(+1,064)
(+10,015)
15--off: 922
def: 1,064
stl: 10,015
$240,00000:14:19Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:16:30!
Bayonet
This item requires rank 15 in order to be used.
4,678
4,138
6,532
offense
defense
stealth
(+4,678)
(+4,138)
(+6,532)
15--off: 4,678
def: 4,138
stl: 6,532
$300,00000:16:40!
Gang suit
This item requires rank 16 in order to be used.
1,823
1,710
11,386
offense
defense
stealth
(+1,823)
(+1,710)
(+11,386)
16off: 1,823
def: 1,710
stl: 11,386
$300,00000:23:50Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$3,000,00000:24:29Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:26:30Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$10,000,00000:36:29Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Random blueprint
$6,000,00000:36:30Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$10,000,00000:44:29