Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
5
1--Materials
$275,00000:01:491
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$385,00000:01:49- 1--
Materials
$1,600,00000:01:49 !
Mini k
This item requires rank 18 in order to be used.
12,718
1,478
3,810
offense
defense
stealth
(+12,718)
(+1,478)
(+3,810)
18--off: 12,718
def: 1,478
stl: 3,810
$360,00000:02:09!
Bayonet
This item requires rank 16 in order to be used.
6,124
4,506
5,307
offense
defense
stealth
(+6,124)
(+4,506)
(+5,307)
16--off: 6,124
def: 4,506
stl: 5,307
$320,00000:03:094
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$80,00000:03:491
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:03:491
1--Materials
$50,00000:03:493
1--Materials
$1,050,00000:03:49!
Flex Armor Proto
This item requires rank 16 in order to be used.
1,869
10,542
3,652
offense
defense
stealth
(+1,869)
(+10,542)
(+3,652)
16--off: 1,869
def: 10,542
stl: 3,652
$320,00000:04:101
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:06:49- 1--
Materials
$125,00000:06:49 1
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:06:49- 1--
Materials
$1,600,00000:06:49 1
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:09:49- 1--
Materials
$200,00000:09:49 2
1--Materials
$1,600,00000:09:492
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:09:491
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:09:49!
Pulse rifle
This item requires rank 16 in order to be used.
10,803
1,284
2,558
offense
defense
stealth
(+10,803)
(+1,284)
(+2,558)
16--off: 10,803
def: 1,284
stl: 2,558
$363,00000:09:504
1--Materials
$200,00000:10:49- 1--
Materials
$125,00000:10:49 1
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:10:49- 1--
Materials
$1,050,00000:11:49 - 1--
Materials
$1,050,00000:11:49 3
1--Materials
$375,00000:11:491
1--Materials
$125,00000:11:49!
Flashlight
This item requires rank 16 in order to be used.
5,153
3,936
4,697
offense
defense
stealth
(+5,153)
(+3,936)
(+4,697)
16--off: 5,153
def: 3,936
stl: 4,697
$280,00000:12:09!
Flex Armor Proto
This item requires rank 17 in order to be used.
909
14,028
2,617
offense
defense
stealth
(+909)
(+14,028)
(+2,617)
17--off: 909
def: 14,028
stl: 2,617
$360,00000:12:091
1--Materials
$125,00000:12:501
1--Materials
$50,00000:12:502
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:12:50- 1--
Materials
$250,00000:12:50 !
Revolver
This item requires rank 14 in order to be used.
7,141
1,374
2,451
offense
defense
stealth
(+7,141)
(+1,374)
(+2,451)
14--off: 7,141
def: 1,374
stl: 2,451
$220,00000:13:393
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:13:492
1--Materials
$700,00000:13:496
1--Materials
$120,00000:13:49- 1--
Materials
$100,00000:13:49 !
Flex Armor Proto
This item requires rank 16 in order to be used.
1,885
12,892
1,880
offense
defense
stealth
(+1,885)
(+12,892)
(+1,880)
16--off: 1,885
def: 12,892
stl: 1,880
$340,00000:14:29!
Armor piercing bullets
This item requires rank 13 in order to be used.
2,121
1,754
3,665
offense
defense
stealth
(+2,121)
(+1,754)
(+3,665)
13--off: 2,121
def: 1,754
stl: 3,665
$160,00000:14:391
1--Materials
$350,00000:14:491
1--Materials
$350,00000:14:49Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:49!
Pulse rifle
This item requires rank 16 in order to be used.
9,422
869
2,348
offense
defense
stealth
(+9,422)
(+869)
(+2,348)
16--off: 9,422
def: 869
stl: 2,348
$260,00000:18:10!
Military body armor
This item requires rank 19 in order to be used.
1,366
14,159
7,025
offense
defense
stealth
(+1,366)
(+14,159)
(+7,025)
19--off: 1,366
def: 14,159
stl: 7,025
$460,00000:20:09!
Tommy gun
This item requires rank 14 in order to be used.
6,782
1,465
2,788
offense
defense
stealth
(+6,782)
(+1,465)
(+2,788)
14--off: 6,782
def: 1,465
stl: 2,788
$220,00000:20:39!
Military body armor
This item requires rank 19 in order to be used.
2,846
14,137
6,293
offense
defense
stealth
(+2,846)
(+14,137)
(+6,293)
19--off: 2,846
def: 14,137
stl: 6,293
$460,00000:21:09!
Javelin
This item requires rank 18 in order to be used.
14,341
1,866
5,134
offense
defense
stealth
(+14,341)
(+1,866)
(+5,134)
18--off: 14,341
def: 1,866
stl: 5,134
$420,00000:24:09!
Dragonskin armor
This item requires rank 13 in order to be used.
1,066
5,150
2,591
offense
defense
stealth
(+1,066)
(+5,150)
(+2,591)
13--off: 1,066
def: 5,150
stl: 2,591
$180,00000:27:59