Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:30
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:30!

Police vest
This item requires rank 29 in order to be used.

15,879
113,519
44,462
offense
defense
stealth
(+15,879)
(+113,519)
(+44,462)
29off: 15,879
def: 113,519
stl: 44,462
$3,480,00000:00:491
1Materials
$350,00000:01:304

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$3,520,00000:01:304
1Materials
$80,00000:01:302

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$40,00000:01:30
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:01:30- 1
Materials
$800,00000:02:29 1
1Materials
$50,00000:02:291

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$125,00000:02:29- 1
Materials
$1,155,00000:02:29 !

Loaba suite v2
This item requires rank 36 in order to be used.

29,166
200,719
77,335
offense
defense
stealth
(+29,166)
(+200,719)
(+77,335)
36--off: 29,166
def: 200,719
stl: 77,335
$6,140,00000:03:09
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:29
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:292
1Materials
$700,00000:03:293
1Materials
$2,400,00000:03:29
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:03:29!

Simple M.T.V
This item requires rank 29 in order to be used.

11,356
79,031
22,246
offense
defense
stealth
(+11,356)
(+79,031)
(+22,246)
29off: 11,356
def: 79,031
stl: 22,246
$2,260,00000:04:492
1--Materials
$40,00000:05:30!

Gang suit
This item requires rank 28 in order to be used.

18,941
15,094
111,542
offense
defense
stealth
(+18,941)
(+15,094)
(+111,542)
28off: 18,941
def: 15,094
stl: 111,542
$2,920,00000:06:50
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:291

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:07:29- 1--
Materials
$80,00000:07:29 2
1--Materials
$40,00000:07:29
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:29
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:292

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:08:291
1--Materials
$125,00000:08:29
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Mobile(Untradable)
Armor blueprint
$1,000,00000:08:29!

Mini k
This item requires rank 29 in order to be used.

89,603
6,298
37,305
offense
defense
stealth
(+89,603)
(+6,298)
(+37,305)
29off: 89,603
def: 6,298
stl: 37,305
$2,660,00000:08:49
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:10:30!

Flex Armor Proto
This item requires rank 17 in order to be used.

1,759
21,844
6,842
offense
defense
stealth
(+1,759)
(+21,844)
(+6,842)
17--off: 1,759
def: 21,844
stl: 6,842
$600,00000:10:50
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$3,000,00000:11:30!

Loaba suite v2
This item requires rank 9 in order to be used.

642
4,543
1,035
offense
defense
stealth
(+642)
(+4,543)
(+1,035)
9--off: 642
def: 4,543
stl: 1,035
$120,00000:11:491

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:12:292
1--Materials
$100,00000:12:292
1--Materials
$40,00000:12:29!

Radar
This item requires rank 9 in order to be used.

1,963
2,307
2,210
offense
defense
stealth
(+1,963)
(+2,307)
(+2,210)
9--off: 1,963
def: 2,307
stl: 2,210
$120,00000:12:491

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:13:291
1--Materials
$20,00000:13:29!

Revolver
This item requires rank 29 in order to be used.

90,347
6,439
33,115
offense
defense
stealth
(+90,347)
(+6,439)
(+33,115)
29--off: 90,347
def: 6,439
stl: 33,115
$2,600,00000:13:493

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:14:29- 1--
Materials
$150,00000:14:29 !

M4
This item requires rank 28 in order to be used.

120,065
13,609
33,974
offense
defense
stealth
(+120,065)
(+13,609)
(+33,974)
28off: 120,065
def: 13,609
stl: 33,974
$3,360,00000:15:09!

GPS
This item requires rank 27 in order to be used.

58,081
53,726
47,167
offense
defense
stealth
(+58,081)
(+53,726)
(+47,167)
27off: 58,081
def: 53,726
stl: 47,167
$3,180,00000:15:09!

Full ballistic vest
This item requires rank 28 in order to be used.

15,623
104,472
34,852
offense
defense
stealth
(+15,623)
(+104,472)
(+34,852)
28off: 15,623
def: 104,472
stl: 34,852
$3,100,00000:17:50
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Mobile(Untradable)
Random blueprint
$3,000,00000:18:29!

MP5
This item requires rank 25 in order to be used.

65,762
8,481
14,876
offense
defense
stealth
(+65,762)
(+8,481)
(+14,876)
25--off: 65,762
def: 8,481
stl: 14,876
$1,780,00000:20:19!

Shotgun
This item requires rank 31 in order to be used.

138,884
16,333
27,658
offense
defense
stealth
(+138,884)
(+16,333)
(+27,658)
31--off: 138,884
def: 16,333
stl: 27,658
$3,660,00000:28:39!

Police vest
This item requires rank 31 in order to be used.

17,889
141,416
54,336
offense
defense
stealth
(+17,889)
(+141,416)
(+54,336)
31--off: 17,889
def: 141,416
stl: 54,336
$4,280,00000:29:19!

Police vest
This item requires rank 19 in order to be used.

4,785
36,908
10,648
offense
defense
stealth
(+4,785)
(+36,908)
(+10,648)
19--off: 4,785
def: 36,908
stl: 10,648
$1,040,00000:29:49!

GPS
This item requires rank 29 in order to be used.

52,515
73,666
74,220
offense
defense
stealth
(+52,515)
(+73,666)
(+74,220)
29--off: 52,515
def: 73,666
stl: 74,220
$4,000,00000:35:49















