Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:00:011

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:01:00!

Golden desert eagle
This item requires rank 9 in order to be used.

5,042
540
1,114
offense
defense
stealth
(+5,042)
(+540)
(+1,114)
9--off: 5,042
def: 540
stl: 1,114
$140,00000:01:20!

Military body armor
This item requires rank 18 in order to be used.

2,750
28,766
12,100
offense
defense
stealth
(+2,750)
(+28,766)
(+12,100)
18--off: 2,750
def: 28,766
stl: 12,100
$880,00000:01:20!

Full ballistic vest
This item requires rank 15 in order to be used.

1,270
17,104
6,551
offense
defense
stealth
(+1,270)
(+17,104)
(+6,551)
15--off: 1,270
def: 17,104
stl: 6,551
$500,00000:01:50!

Revolver
This item requires rank 8 in order to be used.

3,013
218
1,206
offense
defense
stealth
(+3,013)
(+218)
(+1,206)
8--off: 3,013
def: 218
stl: 1,206
$80,00000:02:20!

Pulse rifle
This item requires rank 1 in order to be used.

94
14
24
offense
defense
stealth
(+94)
(+14)
(+24)
1--off: 94
def: 14
stl: 24
$1,00000:02:501
1--Materials
$125,00000:03:002

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:03:001

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:03:00!

Armor piercing bullets
This item requires rank 2 in order to be used.

99
92
117
offense
defense
stealth
(+99)
(+92)
(+117)
2--off: 99
def: 92
stl: 117
$1,00000:03:51
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:00
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:04:001

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:04:01!

Tommy gun
This item requires rank 14 in order to be used.

13,677
1,736
5,129
offense
defense
stealth
(+13,677)
(+1,736)
(+5,129)
14--off: 13,677
def: 1,736
stl: 5,129
$420,00000:04:51!

Loaba suite v2
This item requires rank 7 in order to be used.

186
1,984
993
offense
defense
stealth
(+186)
(+1,984)
(+993)
7--off: 186
def: 1,984
stl: 993
$60,00000:05:20!

AK-47
This item requires rank 11 in order to be used.

7,774
560
2,264
offense
defense
stealth
(+7,774)
(+560)
(+2,264)
11--off: 7,774
def: 560
stl: 2,264
$220,00000:05:50
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:004
1--Materials
$80,00000:06:001
1--Materials
$125,00000:06:00
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:06:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,300,00000:07:00!

M4
This item requires rank 18 in order to be used.

25,604
1,709
11,480
offense
defense
stealth
(+25,604)
(+1,709)
(+11,480)
18--off: 25,604
def: 1,709
stl: 11,480
$780,00000:07:201
1--Materials
$50,00000:09:00- 1--
Materials
$125,00000:09:00 !

Pirate mask
This item requires rank 19 in order to be used.

4,237
2,943
26,154
offense
defense
stealth
(+4,237)
(+2,943)
(+26,154)
19--off: 4,237
def: 2,943
stl: 26,154
$660,00000:09:211
1--Materials
$350,00000:11:00- 1--
Materials
$40,00000:12:00 2
1--Materials
$100,00000:12:002
1--Materials
$250,00000:12:00!

Pulse rifle
This item requires rank 11 in order to be used.

7,602
1,346
3,550
offense
defense
stealth
(+7,602)
(+1,346)
(+3,550)
11--off: 7,602
def: 1,346
stl: 3,550
$240,00000:12:501
1--Materials
$350,00000:14:006
1--Materials
$300,00000:14:00- 1--
Materials
$350,00000:14:00 !

Radar
This item requires rank 6 in order to be used.

714
1,187
847
offense
defense
stealth
(+714)
(+1,187)
(+847)
6--off: 714
def: 1,187
stl: 847
$60,00000:15:20!

Tigerprint suit
This item requires rank 10 in order to be used.

1,099
405
6,297
offense
defense
stealth
(+1,099)
(+405)
(+6,297)
10--off: 1,099
def: 405
stl: 6,297
$160,00000:15:20!

Explosive rounds
This item requires rank 18 in order to be used.

16,051
11,863
15,572
offense
defense
stealth
(+16,051)
(+11,863)
(+15,572)
18--off: 16,051
def: 11,863
stl: 15,572
$860,00000:15:40
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:16:00!

Army sweater
This item requires rank 6 in order to be used.

146
163
1,559
offense
defense
stealth
(+146)
(+163)
(+1,559)
6--off: 146
def: 163
stl: 1,559
$40,00000:16:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:17:00!

Binoculars
This item requires rank 14 in order to be used.

7,143
6,737
7,200
offense
defense
stealth
(+7,143)
(+6,737)
(+7,200)
14--off: 7,143
def: 6,737
stl: 7,200
$420,00000:18:50
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:19:01!

Simple M.T.V
This item requires rank 7 in order to be used.

478
2,653
1,127
offense
defense
stealth
(+478)
(+2,653)
(+1,127)
7--off: 478
def: 2,653
stl: 1,127
$80,00000:20:20!

Explosive rounds
This item requires rank 18 in order to be used.

16,276
11,282
11,648
offense
defense
stealth
(+16,276)
(+11,282)
(+11,648)
18--off: 16,276
def: 11,282
stl: 11,648
$780,00000:21:20!

Military body armor
This item requires rank 14 in order to be used.

931
13,980
5,960
offense
defense
stealth
(+931)
(+13,980)
(+5,960)
14--off: 931
def: 13,980
stl: 5,960
$420,00000:23:50!

Desert eagle
This item requires rank 19 in order to be used.

32,768
3,655
13,445
offense
defense
stealth
(+32,768)
(+3,655)
(+13,445)
19--off: 32,768
def: 3,655
stl: 13,445
$1,000,00000:24:20















