Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
- 1
Materials
$700,00000:00:24 !
Shotgun
This item requires rank 27 in order to be used.
42,614
7,457
9,064
offense
defense
stealth
(+42,614)
(+7,457)
(+9,064)
27Vega(Untradable)
off: 42,614
def: 7,457
stl: 9,064
$1,180,00000:00:441
1Materials
$800,00000:01:24!
Javelin
This item requires rank 26 in order to be used.
50,372
9,331
19,649
offense
defense
stealth
(+50,372)
(+9,331)
(+19,649)
26off: 50,372
def: 9,331
stl: 19,649
$1,738,00000:01:24Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:02:25Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:02:25!
Javelin
This item requires rank 13 in order to be used.
4,869
726
1,084
offense
defense
stealth
(+4,869)
(+726)
(+1,084)
13off: 4,869
def: 726
stl: 1,084
$140,00000:03:14!
Gang suit
This item requires rank 28 in order to be used.
11,568
13,402
66,058
offense
defense
stealth
(+11,568)
(+13,402)
(+66,058)
28off: 11,568
def: 13,402
stl: 66,058
$2,202,20000:03:253
1Materials
$60,00000:04:24- 1
Materials
$150,00000:04:24 - 1
Materials
$200,00000:04:24 Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:04:25Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Evo(Untradable)
Disguise blueprint
$500,00000:04:25!
Revolver
This item requires rank 26 in order to be used.
42,258
5,646
16,678
offense
defense
stealth
(+42,258)
(+5,646)
(+16,678)
26off: 42,258
def: 5,646
stl: 16,678
$1,300,00000:05:04!
Revolver
This item requires rank 27 in order to be used.
53,835
7,180
21,731
offense
defense
stealth
(+53,835)
(+7,180)
(+21,731)
27off: 53,835
def: 7,180
stl: 21,731
$1,660,00000:05:44Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:06:25Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:06:25!
Army sweater
This item requires rank 26 in order to be used.
7,443
8,572
40,219
offense
defense
stealth
(+7,443)
(+8,572)
(+40,219)
26off: 7,443
def: 8,572
stl: 40,219
$1,120,00000:06:454
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$1,540,00000:07:253
1Materials
$60,00000:08:244
1Materials
$200,00000:08:24!
Army sweater
This item requires rank 26 in order to be used.
5,415
9,632
42,398
offense
defense
stealth
(+5,415)
(+9,632)
(+42,398)
26off: 5,415
def: 9,632
stl: 42,398
$1,140,00000:08:44Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:09:24- 1
Materials
$500,00000:09:25 - 1
Materials
$375,00000:09:25 !
Mini k
This item requires rank 26 in order to be used.
35,254
2,530
15,780
offense
defense
stealth
(+35,254)
(+2,530)
(+15,780)
26off: 35,254
def: 2,530
stl: 15,780
$1,080,00000:10:44- 1
Materials
$500,00000:11:25 - 1
Materials
$20,00000:11:25 Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:12:25!
Zombie mask
This item requires rank 25 in order to be used.
4,538
6,531
44,301
offense
defense
stealth
(+4,538)
(+6,531)
(+44,301)
25off: 4,538
def: 6,531
stl: 44,301
$1,210,00000:12:55Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:13:24!
Prototype b-kit 1.0
This item requires rank 27 in order to be used.
8,724
54,618
12,957
offense
defense
stealth
(+8,724)
(+54,618)
(+12,957)
27off: 8,724
def: 54,618
stl: 12,957
$1,520,00000:14:043
1Materials
$375,00000:14:24!
Shuriken
This item requires rank 26 in order to be used.
30,104
21,758
33,164
offense
defense
stealth
(+30,104)
(+21,758)
(+33,164)
26off: 30,104
def: 21,758
stl: 33,164
$1,700,00000:14:24Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:14:25Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:17:24Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:17:24Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:17:24!
M4
This item requires rank 26 in order to be used.
45,908
2,555
16,340
offense
defense
stealth
(+45,908)
(+2,555)
(+16,340)
26off: 45,908
def: 2,555
stl: 16,340
$1,300,00000:17:44!
Orange aviators
This item requires rank 12 in order to be used.
575
943
5,395
offense
defense
stealth
(+575)
(+943)
(+5,395)
12off: 575
def: 943
stl: 5,395
$140,00000:18:34!
Ballistic vest
This item requires rank 28 in order to be used.
5,140
47,097
13,643
offense
defense
stealth
(+5,140)
(+47,097)
(+13,643)
28off: 5,140
def: 47,097
stl: 13,643
$1,320,00000:18:44Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:19:24Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:19:24!
Golden desert eagle
This item requires rank 26 in order to be used.
52,233
5,943
18,271
offense
defense
stealth
(+52,233)
(+5,943)
(+18,271)
26off: 52,233
def: 5,943
stl: 18,271
$1,520,00000:22:44Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$3,000,00000:23:24Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$3,000,00000:23:24!
Clown mask
This item requires rank 28 in order to be used.
9,647
5,791
47,359
offense
defense
stealth
(+9,647)
(+5,791)
(+47,359)
28off: 9,647
def: 5,791
stl: 47,359
$1,260,00000:23:44!
Cowprint suit
This item requires rank 21 in order to be used.
2,535
1,752
22,395
offense
defense
stealth
(+2,535)
(+1,752)
(+22,395)
21off: 2,535
def: 1,752
stl: 22,395
$540,00000:26:35!
MP5
This item requires rank 26 in order to be used.
43,911
8,940
15,250
offense
defense
stealth
(+43,911)
(+8,940)
(+15,250)
26off: 43,911
def: 8,940
stl: 15,250
$1,360,00000:26:44Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$3,000,00000:29:24!
Mini k
This item requires rank 25 in order to be used.
44,559
6,943
13,536
offense
defense
stealth
(+44,559)
(+6,943)
(+13,536)
25off: 44,559
def: 6,943
stl: 13,536
$1,300,00000:32:15!
Improved crosshairs
This item requires rank 27 in order to be used.
28,608
32,880
40,787
offense
defense
stealth
(+28,608)
(+32,880)
(+40,787)
27off: 28,608
def: 32,880
stl: 40,787
$2,040,00000:39:24