Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:432
1--Materials
$100,00000:00:43- 1--
Materials
$20,00000:00:43 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:43!

Tactical vest
This item requires rank 15 in order to be used.

2,926
16,341
3,499
offense
defense
stealth
(+2,926)
(+16,341)
(+3,499)
15--off: 2,926
def: 16,341
stl: 3,499
$460,00000:01:32!

Smartphone
This item requires rank 14 in order to be used.

8,156
4,599
7,521
offense
defense
stealth
(+8,156)
(+4,599)
(+7,521)
14--off: 8,156
def: 4,599
stl: 7,521
$400,00000:01:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:42
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:424
1--Materials
$220,00000:01:42!

GPS
This item requires rank 15 in order to be used.

9,879
7,381
7,896
offense
defense
stealth
(+9,879)
(+7,381)
(+7,896)
15--off: 9,879
def: 7,381
stl: 7,896
$500,00000:02:32!

Shuriken
This item requires rank 4 in order to be used.

424
427
289
offense
defense
stealth
(+424)
(+427)
(+289)
4--off: 424
def: 427
stl: 289
$20,00000:02:33
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:02:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:05:422
1--Materials
$40,00000:05:434

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$220,00000:05:431

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:05:432
1--Materials
$40,00000:05:43!

Revolver
This item requires rank 8 in order to be used.

4,074
600
1,592
offense
defense
stealth
(+4,074)
(+600)
(+1,592)
8--off: 4,074
def: 600
stl: 1,592
$120,00000:06:02!

Tactical vest
This item requires rank 13 in order to be used.

2,264
8,709
4,273
offense
defense
stealth
(+2,264)
(+8,709)
(+4,273)
13--off: 2,264
def: 8,709
stl: 4,273
$300,00000:06:32
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:427
1--Materials
$140,00000:06:421

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:06:42!

Explosive rounds
This item requires rank 17 in order to be used.

16,461
8,275
12,459
offense
defense
stealth
(+16,461)
(+8,275)
(+12,459)
17--off: 16,461
def: 8,275
stl: 12,459
$740,00000:07:02!

Javelin
This item requires rank 14 in order to be used.

12,928
1,979
3,826
offense
defense
stealth
(+12,928)
(+1,979)
(+3,826)
14--off: 12,928
def: 1,979
stl: 3,826
$380,00000:07:33
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:07:43
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:07:43!

Bayonet
This item requires rank 21 in order to be used.

16,496
23,802
22,201
offense
defense
stealth
(+16,496)
(+23,802)
(+22,201)
21--off: 16,496
def: 23,802
stl: 22,201
$1,240,00000:07:53!

Gang suit
This item requires rank 1 in order to be used.

14
9
83
offense
defense
stealth
(+14)
(+9)
(+83)
1--off: 14
def: 9
stl: 83
$1,00000:08:323
1--Materials
$60,00000:08:421
1--Materials
$50,00000:08:423
1--Materials
$60,00000:08:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:421
1--Materials
$50,00000:09:421
1--Materials
$50,00000:09:42!

Shotgun
This item requires rank 18 in order to be used.

29,855
2,816
7,343
offense
defense
stealth
(+29,855)
(+2,816)
(+7,343)
18--off: 29,855
def: 2,816
stl: 7,343
$800,00000:10:02!

Binoculars
This item requires rank 3 in order to be used.

181
127
148
offense
defense
stealth
(+181)
(+127)
(+148)
3--off: 181
def: 127
stl: 148
$1,00000:11:32!

Ballistic vest
This item requires rank 18 in order to be used.

3,085
27,961
8,505
offense
defense
stealth
(+3,085)
(+27,961)
(+8,505)
18--off: 3,085
def: 27,961
stl: 8,505
$800,00000:12:02
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:12:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:13:42- 1--
Materials
$20,00000:14:42 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:16:42
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:17:43!

Flashlight
This item requires rank 21 in order to be used.

23,123
20,965
25,285
offense
defense
stealth
(+23,123)
(+20,965)
(+25,285)
21--off: 23,123
def: 20,965
stl: 25,285
$1,380,00000:18:33!

Bayonet
This item requires rank 21 in order to be used.

21,711
25,864
15,665
offense
defense
stealth
(+21,711)
(+25,864)
(+15,665)
21--off: 21,711
def: 25,864
stl: 15,665
$1,260,00000:19:32!

Revolver
This item requires rank 14 in order to be used.

14,024
2,029
6,108
offense
defense
stealth
(+14,024)
(+2,029)
(+6,108)
14--off: 14,024
def: 2,029
stl: 6,108
$440,00000:21:32!

Military body armor
This item requires rank 2 in order to be used.

13
170
71
offense
defense
stealth
(+13)
(+170)
(+71)
2--off: 13
def: 170
stl: 71
$1,00000:23:52!

Riot Shield
This item requires rank 11 in order to be used.

3,295
4,373
5,078
offense
defense
stealth
(+3,295)
(+4,373)
(+5,078)
11--off: 3,295
def: 4,373
stl: 5,078
$260,00000:24:32!

Radar
This item requires rank 18 in order to be used.

9,543
13,411
18,360
offense
defense
stealth
(+9,543)
(+13,411)
(+18,360)
18--off: 9,543
def: 13,411
stl: 18,360
$820,00000:25:02!

Full ballistic vest
This item requires rank 20 in order to be used.

2,892
34,898
9,545
offense
defense
stealth
(+2,892)
(+34,898)
(+9,545)
20--off: 2,892
def: 34,898
stl: 9,545
$940,00000:25:22!

Full ballistic vest
This item requires rank 4 in order to be used.

105
956
197
offense
defense
stealth
(+105)
(+956)
(+197)
4--off: 105
def: 956
stl: 197
$20,00000:36:52
















