Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
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Mini k
This item requires rank 11 in order to be used.

7,600
694
3,919
offense
defense
stealth
(+7,600)
(+694)
(+3,919)
11--off: 7,600
def: 694
stl: 3,919
$240,00000:01:492
1--Materials
$1,600,00000:01:595
1--Materials
$100,00000:01:594

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$3,200,00000:01:59
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:02:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:59
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:59
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:02:593
1--Materials
$60,00000:03:002
1--Materials
$1,600,00000:03:001

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:03:002
1--Materials
$250,00000:03:592
1--Materials
$700,00000:03:591

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:03:591

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:03:593
1--Materials
$150,00000:03:59
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:03:59!

Orange aviators
This item requires rank 4 in order to be used.

88
61
722
offense
defense
stealth
(+88)
(+61)
(+722)
4--off: 88
def: 61
stl: 722
$20,00000:04:491
1--Materials
$50,00000:06:003
1--Materials
$375,00000:06:001
1--Materials
$50,00000:06:00- 1--
Materials
$625,00000:06:00 !

Loaba suite v2
This item requires rank 12 in order to be used.

1,588
7,488
4,258
offense
defense
stealth
(+1,588)
(+7,488)
(+4,258)
12--off: 1,588
def: 7,488
stl: 4,258
$260,00000:06:49!

Javelin
This item requires rank 12 in order to be used.

8,172
1,304
3,692
offense
defense
stealth
(+8,172)
(+1,304)
(+3,692)
12--off: 8,172
def: 1,304
stl: 3,692
$260,00000:06:49
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:59
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:59
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:09:00!

Military body armor
This item requires rank 11 in order to be used.

616
8,367
3,159
offense
defense
stealth
(+616)
(+8,367)
(+3,159)
11--off: 616
def: 8,367
stl: 3,159
$240,00000:10:09!

Simple M.T.V
This item requires rank 13 in order to be used.

1,740
10,627
3,858
offense
defense
stealth
(+1,740)
(+10,627)
(+3,858)
13--off: 1,740
def: 10,627
stl: 3,858
$320,00000:10:50- 1--
Materials
$100,00000:10:59 4

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,400,00000:10:591
1--Materials
$350,00000:10:593

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:10:591
1--Materials
$350,00000:10:59!

Armor piercing bullets
This item requires rank 4 in order to be used.

383
356
336
offense
defense
stealth
(+383)
(+356)
(+336)
4--off: 383
def: 356
stl: 336
$20,00000:11:491
1--Materials
$125,00000:12:002

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:12:0039

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$780,00000:12:002
1--Materials
$40,00000:12:00!

Tactical vest
This item requires rank 13 in order to be used.

2,264
8,709
4,273
offense
defense
stealth
(+2,264)
(+8,709)
(+4,273)
13--off: 2,264
def: 8,709
stl: 4,273
$300,00000:12:49- 1--
Materials
$60,00000:13:59 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:13:591

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:13:59!

Improved crosshairs
This item requires rank 14 in order to be used.

11,330
8,483
9,154
offense
defense
stealth
(+11,330)
(+8,483)
(+9,154)
14--off: 11,330
def: 8,483
stl: 9,154
$580,00000:17:10
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$6,000,00000:28:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:32:00















