Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:031

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:01:041
1--Materials
$20,00000:01:04!

AK-47
This item requires rank 11 in order to be used.

7,018
1,103
1,726
offense
defense
stealth
(+7,018)
(+1,103)
(+1,726)
11--off: 7,018
def: 1,103
stl: 1,726
$200,00000:01:53
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:03!

Shotgun
This item requires rank 22 in order to be used.

47,266
8,701
11,822
offense
defense
stealth
(+47,266)
(+8,701)
(+11,822)
22--off: 47,266
def: 8,701
stl: 11,822
$1,360,00000:03:534

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:05:032
1--Materials
$40,00000:06:03- 1--
Materials
$100,00000:06:03 !

Armor piercing bullets
This item requires rank 37 in order to be used.

97,246
68,485
73,894
offense
defense
stealth
(+97,246)
(+68,485)
(+73,894)
37off: 97,246
def: 68,485
stl: 73,894
$4,800,00000:06:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:03
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:03
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:031

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:08:03!

Ballistic vest
This item requires rank 31 in order to be used.

18,310
124,931
31,734
offense
defense
stealth
(+18,310)
(+124,931)
(+31,734)
31off: 18,310
def: 124,931
stl: 31,734
$3,500,00000:08:53!

Explosive rounds
This item requires rank 27 in order to be used.

38,815
49,206
49,225
offense
defense
stealth
(+38,815)
(+49,206)
(+49,225)
27off: 38,815
def: 49,206
stl: 49,225
$2,740,00000:09:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:10:032

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:10:041
1--Materials
$50,00000:10:04- 1--
Materials
$20,00000:10:04 !

Gang suit
This item requires rank 23 in order to be used.

4,626
5,575
60,114
offense
defense
stealth
(+4,626)
(+5,575)
(+60,114)
23off: 4,626
def: 5,575
stl: 60,114
$1,400,00000:10:53!

Radar
This item requires rank 34 in order to be used.

102,288
74,399
72,583
offense
defense
stealth
(+102,288)
(+74,399)
(+72,583)
34off: 102,288
def: 74,399
stl: 72,583
$4,980,00000:11:532
1--Materials
$40,00000:12:032

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:12:03!

Dragonskin armor
This item requires rank 7 in order to be used.

490
2,282
712
offense
defense
stealth
(+490)
(+2,282)
(+712)
7--off: 490
def: 2,282
stl: 712
$60,00000:12:23!

Flex Armor Proto
This item requires rank 20 in order to be used.

3,032
40,458
11,652
offense
defense
stealth
(+3,032)
(+40,458)
(+11,652)
20--off: 3,032
def: 40,458
stl: 11,652
$1,100,00000:12:23- 1--
Materials
$50,00000:13:03 - 1--
Materials
$40,00000:13:03 !

Prototype b-kit 1.0
This item requires rank 22 in order to be used.

4,097
44,681
12,562
offense
defense
stealth
(+4,097)
(+44,681)
(+12,562)
22--off: 4,097
def: 44,681
stl: 12,562
$1,220,00000:13:531

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:14:033

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:14:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:04!

Shotgun
This item requires rank 20 in order to be used.

32,394
6,986
15,307
offense
defense
stealth
(+32,394)
(+6,986)
(+15,307)
20--off: 32,394
def: 6,986
stl: 15,307
$1,100,00000:15:23!

Ballistic vest
This item requires rank 14 in order to be used.

1,945
13,852
6,691
offense
defense
stealth
(+1,945)
(+13,852)
(+6,691)
14--off: 1,945
def: 13,852
stl: 6,691
$440,00000:15:53!

Prototype b-kit 1.0
This item requires rank 13 in order to be used.

1,256
12,604
3,911
offense
defense
stealth
(+1,256)
(+12,604)
(+3,911)
13--off: 1,256
def: 12,604
stl: 3,911
$360,00000:15:53!

Pirate mask
This item requires rank 3 in order to be used.

76
74
356
offense
defense
stealth
(+76)
(+74)
(+356)
3--off: 76
def: 74
stl: 356
$20,00000:16:53
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:17:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:17:03
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:17:03!

Javelin
This item requires rank 11 in order to be used.

7,115
1,718
2,144
offense
defense
stealth
(+7,115)
(+1,718)
(+2,144)
11--off: 7,115
def: 1,718
stl: 2,144
$220,00000:17:53
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:18:03!

Full ballistic vest
This item requires rank 18 in order to be used.

1,945
31,701
10,747
offense
defense
stealth
(+1,945)
(+31,701)
(+10,747)
18--off: 1,945
def: 31,701
stl: 10,747
$880,00000:21:23!

Desert eagle
This item requires rank 29 in order to be used.

108,688
18,346
40,162
offense
defense
stealth
(+108,688)
(+18,346)
(+40,162)
29--off: 108,688
def: 18,346
stl: 40,162
$3,340,00000:21:23!

Army sweater
This item requires rank 6 in order to be used.

241
118
1,769
offense
defense
stealth
(+241)
(+118)
(+1,769)
6--off: 241
def: 118
stl: 1,769
$40,00000:23:23!

Shotgun
This item requires rank 11 in order to be used.

8,354
1,704
2,063
offense
defense
stealth
(+8,354)
(+1,704)
(+2,063)
11--off: 8,354
def: 1,704
stl: 2,063
$240,00000:23:53!

Gang suit
This item requires rank 15 in order to be used.

2,642
1,339
20,004
offense
defense
stealth
(+2,642)
(+1,339)
(+20,004)
15--off: 2,642
def: 1,339
stl: 20,004
$480,00000:24:54!

Full ballistic vest
This item requires rank 26 in order to be used.

15,546
86,876
18,442
offense
defense
stealth
(+15,546)
(+86,876)
(+18,442)
26--off: 15,546
def: 86,876
stl: 18,442
$2,420,00000:25:23!

Dragonskin armor
This item requires rank 28 in order to be used.

12,364
96,630
48,585
offense
defense
stealth
(+12,364)
(+96,630)
(+48,585)
28off: 12,364
def: 96,630
stl: 48,585
$3,160,00000:25:23















