Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:00:0627
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$540,00000:00:06!
Police vest
This item requires rank 26 in order to be used.
6,317
35,113
13,655
offense
defense
stealth
(+6,317)
(+35,113)
(+13,655)
26off: 6,317
def: 35,113
stl: 13,655
$1,100,00000:00:26Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:02:06Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:02:063
1Materials
$1,050,00000:02:06Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,600,00000:04:0621
1Materials
$1,050,00000:04:07Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:05:06Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:05:06Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:05:06- 1
Materials
$40,00000:05:06 2
1Materials
$40,00000:05:06Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$3,000,00000:05:06!
M4
This item requires rank 38 in order to be used.
109,656
15,995
24,950
offense
defense
stealth
(+109,656)
(+15,995)
(+24,950)
38off: 109,656
def: 15,995
stl: 24,950
$3,020,00000:06:26Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:07:06Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:07:06Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:07:06!
Gang suit
This item requires rank 39 in order to be used.
11,109
19,496
116,969
offense
defense
stealth
(+11,109)
(+19,496)
(+116,969)
39off: 11,109
def: 19,496
stl: 116,969
$3,256,00000:07:06Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:08:06- 1
Materials
$250,00000:08:06 4
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$500,00000:08:0611
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$550,00000:08:06!
Shotgun
This item requires rank 35 in order to be used.
96,656
7,994
18,011
offense
defense
stealth
(+96,656)
(+7,994)
(+18,011)
35off: 96,656
def: 7,994
stl: 18,011
$2,460,00000:08:561
1Materials
$350,00000:10:06- 1
Materials
$350,00000:10:06 !
Pulse rifle
This item requires rank 39 in order to be used.
120,847
7,694
38,663
offense
defense
stealth
(+120,847)
(+7,694)
(+38,663)
39off: 120,847
def: 7,694
stl: 38,663
$3,340,00000:11:264
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$3,520,00000:12:062
1Materials
$700,00000:12:06Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$6,000,00000:12:0614
1Materials
$1,750,00000:13:06!
Golden desert eagle
This item requires rank 35 in order to be used.
87,236
6,868
31,870
offense
defense
stealth
(+87,236)
(+6,868)
(+31,870)
35off: 87,236
def: 6,868
stl: 31,870
$2,520,00000:13:56Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$11,000,00000:14:06!
Simple M.T.V
This item requires rank 31 in order to be used.
5,598
60,290
24,926
offense
defense
stealth
(+5,598)
(+60,290)
(+24,926)
31off: 5,598
def: 60,290
stl: 24,926
$1,820,00000:15:16!
AK-47
This item requires rank 37 in order to be used.
82,450
9,432
43,269
offense
defense
stealth
(+82,450)
(+9,432)
(+43,269)
37off: 82,450
def: 9,432
stl: 43,269
$2,700,00000:15:26!
MP5
This item requires rank 43 in order to be used.
164,817
18,386
61,562
offense
defense
stealth
(+164,817)
(+18,386)
(+61,562)
43off: 164,817
def: 18,386
stl: 61,562
$4,900,00000:16:56!
Pulse rifle
This item requires rank 40 in order to be used.
116,447
6,239
33,696
offense
defense
stealth
(+116,447)
(+6,239)
(+33,696)
40off: 116,447
def: 6,239
stl: 33,696
$3,120,00000:17:26!
Mini k
This item requires rank 26 in order to be used.
42,675
6,750
11,278
offense
defense
stealth
(+42,675)
(+6,750)
(+11,278)
26off: 42,675
def: 6,750
stl: 11,278
$1,342,00000:21:26!
Radar
This item requires rank 31 in order to be used.
34,987
24,393
34,089
offense
defense
stealth
(+34,987)
(+24,393)
(+34,089)
31off: 34,987
def: 24,393
stl: 34,089
$1,860,00000:22:16!
M4
This item requires rank 31 in order to be used.
57,309
9,063
35,033
offense
defense
stealth
(+57,309)
(+9,063)
(+35,033)
31off: 57,309
def: 9,063
stl: 35,033
$2,020,00000:22:16Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:23:06!
Revolver
This item requires rank 39 in order to be used.
110,354
9,115
49,320
offense
defense
stealth
(+110,354)
(+9,115)
(+49,320)
39off: 110,354
def: 9,115
stl: 49,320
$3,380,00000:24:26!
Revolver
This item requires rank 39 in order to be used.
112,552
18,049
34,547
offense
defense
stealth
(+112,552)
(+18,049)
(+34,547)
39off: 112,552
def: 18,049
stl: 34,547
$3,300,00000:25:46Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:28:06!
Pulse rifle
This item requires rank 43 in order to be used.
111,220
19,685
50,050
offense
defense
stealth
(+111,220)
(+19,685)
(+50,050)
43off: 111,220
def: 19,685
stl: 50,050
$3,620,00000:29:16!
Zombie mask
This item requires rank 21 in order to be used.
4,093
3,373
24,388
offense
defense
stealth
(+4,093)
(+3,373)
(+24,388)
21off: 4,093
def: 3,373
stl: 24,388
$704,00000:29:36!
Radar
This item requires rank 33 in order to be used.
53,132
47,131
42,822
offense
defense
stealth
(+53,132)
(+47,131)
(+42,822)
33off: 53,132
def: 47,131
stl: 42,822
$2,860,00000:32:16Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$6,000,00000:38:06Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$10,000,00000:47:06