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  • World Boss Profile of Al Capone

    name

    city

    options

    Al CaponeAmsterdamgun icon

    profile picture

    details

    name

    Al Capone

    city

    Amsterdam

    Family

    None

    Spawned at

    Sun 25 Aug 00:00:02

    state

    Murdered

    gender

    Unknown

    loot

    --

    kill reward

    $5.000.000

    signature header

    "You can get much farther with a kind word and a gun than you can with a kind word alone."
  • # Name Rank Family Last active Damage
  • NPC System

    Introduction


    NPC stands for Non-Playing Character, these non-playing characters are bots, they're controlled by scripts. These NPC's add another dimension to the game, you will be able to commit certain actions against them however they might also commit certain actions back. Every time a NPC gets murdered a new one will be spawned within 5 minutes.


    NPC's overview


    Every NPC comes with it's own name & number, level and grade, health and defense, signature and profile image and skill. The higher level/grade the NPC the more rewards you'll gain for committing actions against them, they will also have more defense and health.


    Killing NPC's


    Once you reach yellow safety and you're above rank 10 you will be able to shoot at NPC's. Shooting at NPC's will gain you stats and cash. Shooting at NPC's might trigger their skill. Pay attention to what skill each NPC has, some skills can work out to your benefit where other skills might harm you. The damage you deal to NPC's is based on your stats and items and the NPC's health and defense.


    NPC's spawning


    Everytime a NPC's gets killed a new one will be spawned within 5 minutes. Currently there can only be a maximum of 50 alive NPC's. They spawn in a random city and they get born with a random skill. The minimum level of the spawning NPC's is based on the average rank of the active players during the last 3 days, the maximum level of spawning NPC's is based on the highest alive gangster.


    NPC skills


    NPC's get born with a random skill, every skill has a certain chance of activating once you shoot at a NPC. Every skill also has it's own uniqueness, currently there are 5 different skills; Busting, Rewarding, Teleporting, Hacking and Pickpocketing.


    Future


    The NPC system is still relatively new and is still under development, we do plan on upgrading this feature more and more as this system offers countless of possibilities to involve them in new features. A few possible future features might include; NPC wars, NPC clones, Pickpocketing NPC's, NPC Police, NPC tournaments with betshops and much more.

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